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POVLAB is a full 3D graphic modeller,which models 3D objects for the photo-realistic © povteam Persistence Of Vision Raytracer (POV-Ray). Look below for power...
  Corrected in 4.00 SP4 version 
  • 22.12.98 : Freeware version.
  • 22.12.98 : Fix some functions.
  Corrected in 4.00 SP3 version 
  • 05.01.98 : Create backup copy of scene (.bak)
  • 05.12.97 : Added multiple layers fog (5).<
  • 21.09.97 : Counter for # rendering.
  • 20.09.97 : Bug in frozen display.

Corrected in 4.00 SP2 version
  • 08.09.97 : Fixed some minor bugs.
  • 31.08.97 : Improving cylinder mapping.
  • 30.08.97 : Rotating cam position in camera viewport.
  • 27.08.97 : Read better TGA files.
  • 27.08.97 : Correct a bug in multi-objects raw files.
  • 27.08.97 : Added Lens Flare 4.0 by Nathan Kopp.
  • 26.08.97 : Frozen object = same color as grid.
  • 21.08.97 : Added rolling for camera (manual & mouse).
  • 15.08.97 : Key "U" to unfreeze all frozen objects.
  • 14.08.97 : Allow torus, 1/4 torus to be redefined.
  • 13.08.97 : Allow tubes, truncated cones, 1/4 tubes to be redefined.
  • 05.08.97 : Declared cam locations for scripting (generic).
  • 05.08.97 : Add new shortkeys.
  • 02.08.97 : Do not use radiosity for preview.
  • 02.08.97 : Detect for Windows NT 4.0 DOS mode.
  • 01.08.97 : Corrected a problem with spherical mapping.

Corrected in 4.00 SP1 version
  • 30.06.97 : Added new POV-Ray complex wood textures.
  • 30.06.97 : Fixed problems user's include file
  • 03.06.97 : Fixed problems with Cylindrical blobs
  • 03.06.97 : Exporting triangle in mesh and not union
  • 03.06.97 : Fixed an error in the loader
  • 03.06.97 : Fixed error with raw > 20000 faces
  • 01.06.97 : Added radiosity support
  • 01.06.97 : Corrected shelling bug to POV-Ray
  • 24.05.97 : Added new camera options (placement).
  • 24.05.97 : Added new keyboard shorcuts.

Corrected final 4.0 version
  • 08.02.97 : fixed some grammatical mistakes.
  • 08.02.97 : Added debug full info.
  • 08.02.97 : removed some little bugs.
  • 08.02.97 : Added some new textures.
  • 08.02.97 : Corrected problem in POV-Ray path in preferences.
  • 06.02.97 : Added POVLAB.SCN to load at startup
  • 15.11.96 : Corrected a problem with hollow/blob
  • 15.11.96 : Show or not bspline/bezier ctrl points
  • 15.11.96 : Added area-spotlight radius edition
  • 15.11.96 : Added hollow when create an object
  • 15.11.96 : Corrected a problem in raw files naming
  • 15.11.96 : Optimised move/scale/rotate function

Corrected/added pre-release 4.0 version
  • 04.11.96 : Extruder edition upgraded
  • 04.11.96 : Added zoom in extruder
  • 04.11.96 : Corrected a bug in Bezier patch display
  • 04.11.96 : The mouse pos is restored after SRT operation
  • 04.11.96 : Environment (colors, grid status, ...) saved
  • 30.10.96 : Added -5 to +5 for bumping size
  • 16.10.96 : Added the support for Bezier patches
  • 16.10.96 : Corrected inversion for extruded objects
  • 27.09.96 : Problem with 16 color mode and texture menu thumbnail
  • 07.09.96 : Corrected a bug in superellipsoid dialog box
  • 05.09.96 : Corrected a bug in spot area light
  • 05.09.96 : Correction in rendering hidden objects
  • 05.09.96 : Libraries extended to 10
  • 01.09.96 : Corrected a bug in texture selector
  • 01.09.96 : Added some drawing aids in extruder
  • 31.08.96 : View all lights in 3d static/dynamic
  • 31.08.96 : Added area spotlights
  • 31.08.96 : Added real arealights
  • 30.08.96 : New extruder with powered functions
  • 28.08.96 : Corrected a bug in manual/value rotations
  • 28.08.96 : Added Preview of current texture
  • 28.08.96 : Added automapping square
  • 28.08.96 : Added the LATHE objects

Corrected/added in the beta 10 version
  • 24.08.96 : The doc is corrected by englishmen ;)
  • 24.08.96 : Checking for mapping paths before rendering
  • 20.08.96 : Pan with correct objects color
  • 20.08.96 : Snap to virtual grid for each viewport
  • 20.08.96 : Show coordinates for each viewport
  • 19.08.96 : Fixed a severe bug in CSG
  • 18.08.96 : Fixed a bug in the text zone
  • 18.08.96 : Adding superellipsoid object
  • 18.08.96 : New box for mapping manipulations
  • 15.08.96 : Changed startup windows design
  • 15.08.96 : Allow comments in POVLAB.TEX file
  • 15.08.96 : Corrected a mem bug in texture dialog box
  • 15.08.96 : Added looks_like for omni and area
  • 14.08.96 : Rewrited the HSL-RVB conversion
  • 13.08.96 : Added Redraw viewport in right mouse button box option
  • 13.08.96 : Reconstruction of the POVLAB.TEX/.INC files
  • 12.08.96 : Correction and addon in material box
  • 12.08.96 : Corrected bug in 3D fonts generator
  • 12.08.96 : Added turbulence option to layered fog
  • 12.08.96 : Added filter option to image_map
  • 12.08.96 : Added PVENGINE.EXE support in makethem (not tested)
  • 12.08.96 : Added Hollow support in makethem
  • 12.08.96 : Add the possibility to arrange texture by group
  • 12.08.96 : Some changes in CSG operations
  • 12.08.96 : Fixed some naming convention
  • 11.08.96 : Fixed problem in mapping function (type of)
  • 27.07.96 : Correcting problems in keyboard support
  • 27.07.96 : Adding editing .TEX and .INC from interface
  • 27.07.96 : Library paths support
  • 27.07.96 : Extended mapping functions
  • 26.07.96 : Right mouse button options with a dialog box
  • 25.07.96 : Allow checking or not of textures when rendering
  • 25.07.96 : Allow rendering of hidden objects
  • 25.07.96 : Tabulation works fine now

Corrected in the beta 9 version
  • 25.07.96 : The illustraded tutorial is only available online on internet
  • 23.07.96 : Corrected a bug in the omni light menu buttons
  • 23.07.96 : Added specular keyword to finish parameters
  • 23.07.96 : Added generation of hidden objects under /* ... */
  • 23.07.96 : Added cone for spot un cyl lights viewing
  • 20.07.96 : Some corrections in makethem.exe
  • 20.07.96 : Show statistics in POV-Ray at the end of the rendering
  • 20.07.96 : Corrected a bug in menu bar enable/disable item
  • 20.07.96 : Added user specific .INC texture library file
  • 20.07.96 : Added some correction to arealights (radius/adaptive)
  • 18.07.96 : Fixed a bug into POV-Ray exe name/path
  • 18.07.96 : Corrected a bug in fade_power/fade_distance
  • 16.07.96 : Added scaling or not raw in a unit box
  • 15.07.96 : Interface improvments (menus)
  • 15.07.96 : Correction when view pov scene source
  • 14.07.96 : Palette box has only one form (landscape)
  • 14.07.96 : Compilation and 8087 options modified
  • 14.07.96 : Change douceur spelling to adaptive
  • 09.07.96 : Added some path and file checking
  • 09.07.96 : Added power computing raw floats
  • 09.07.96 : Added color rendering from editing if texture default
  • 06.07.96 : Corrected a bug in manual translation editing

Corrected in the beta 8 version
  • You can know specify a executable (for various compilations).
  • Corrected some problems in bump_map.
  • Added support for bump_size in bump_mapping
  • Other minors bugs or correction done.
  • Corrected some bugs in CSG when deleting objects.
  • Delete the POVLAB.DEF for a POVLAB.INI file.
  • Beta releases will expire after one month.

Corrected in the beta 7 version
  • Betas available for download for users.
  • Correction of problems with multi-objects in raw files.
  • You can know specify a executable (for various compilations).
  • Corrected some problems in image_map.
  • Corrected some problems in path searching.
  • Other minors bugs or correction done.
  • This version work only for 3.0 version.
  • Some options added in MAKETHEM.EXE utility.
  • Access to other drives now corrected.

Version 4.0 new enhancements
  • Corrected many bugs everywhere (HF, CSG, texture, interface).
  • Shell to your favorite viewer.
  • Some changes in the interface design and spelling.
  • Support a lot of new options in POV-Ray 3.0 as :
  • Extended light sources (atmosphere, fading, ... ).
  • Focal blur.
  • Atmospheric effects.
  • Global setting.
  • New textures.
  • New finish options (caustics, fade_distance, fade_power).
  • Adding blobs for spheres and cylinders.
  • Adding hollow keyword.
  • Lights cast shadows or not.
  • New layered fog supported.
  • Added cylindrical lights.
  • Added roughness and brilliance in finish options.
  • Modify some options on selected objects with yes, let, no possibilities.
  • Added set and add quick object manipulation.
  • Works fine under WIN95.
  • Support rendering in WINPOV.
  • Extended final render box.
  • Add B-Spline path with CTDS like connections.
  • Added Water_Level for HF.
  • New texture files (Martin Conlon).
  • Auto naming when multii copying.
  • New texture generator.
  • Adding debugging infos an files.
  • New plugins.
  • Add finish statement for a selection.
  • Adding fast pan with mouse.
  • Adding grid from -100 to 100.
  • Problem with merge of raw objects corrected.
  • Separate directory for images and scene output.
  • Adding panning in second mouse button configuration.
  • View the last rendering image in the modeller.
  • View POV scene code.
  • Smooth key vertices on the spline.
  • Added 2 types of grids.
  • Added lights and cameras manual editing.
  • Added viewing the POV generated file.
  • Support powered mapping functions.
  • Added OS/2 setup files.
  • Added tab for textzone.
  • Added freeze to selected options.
  • Added check cases for axis on rotate, translate, scale boxes.

Version 3.1 have new enhancements
  • You can now copy a selection of CSG objects without destroying the boolean connection.
  • Added the way to show height-fields like they will be rendered in POV-Ray, not just a cube around the shape, but polygons !
  • Use a real camera, based on the FOV in POV-Ray.
  • NEW AND VERY GOOD. Plugins, allow you to program your own external procedures like object generators, linking directly with POVLAB's interface (graphic and object creation). See it, give your old programs a new life ! See documentation for more details.
  • Mesh precision control.
  • Up to 20000 objects now. Read documentation for more information.
  • Allow you to correct raytracing parameters for textures in POVLAB. Like that you can make more materials with just one description in the .TEX file. Parameters are : ior, refraction, ambient, phong, phong_size, diffuse, crand, reflection.
  • Add some effects on windows.
  • Create 3D fonts (read TrueType fonts
  • thanks to Jean Arnaud).
  • Image files viewer, best palette fitting (dithering, scaling and more).
  • Video configuration for POV-Ray.
  • POV-Ray scenes output dir (thanks to Dan Farmer).
  • Tabs formatting for output to POV-Ray (thanks to Dan Farmer).
  • RGB and HSL color dialog boxes.
  • Can now change viewport in full screen (keys 1,2,3).

Version 3.0
  • first "world" release on Compuserve and Internet.
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