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POVLAB is a full 3D graphic modeller,which models 3D objects for the photo-realistic © povteam Persistence Of Vision Raytracer (POV-Ray).
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As says Steve Lukather, « I want to take this opportunity to recognize my friends around the world who have given me incredible support and guidance »
Denis Olivier
lead creator/programmer

Klaus Lepschi
tutorial, pictures, debug & new implementations

Mickael Remond
POVLAB contest manager, tips and tricks site

Juan R. Migoya
New Makethem and Faq support

Dominique Jacquel
Many textures additions, texture conversions

Sophie Mouton
Support, tests, communication

Cess J. Van Der Mark
pictures, debug, plugins

Edward Stodghill
debug and documentation

Eric Weber
beta tests, pictures, textures

Guy Roger
truetype font samples

Jean Arnaud
truetype font files support

Lee Bryars
debug, pictures, textures, support on Compuserve

Mike Miller
stone and others textures

Robert J.Hodkinson
plugins, pictures, documentation and debug

Robert Seidel
plugins and debug

Todd A. Prader
truetype font support - Font3d, not used at all

Stephane Marty
C programming and Watcom support

Debug, beta tests, pictures
Karim Bentroudi
David Anjo
Paul Cleveland
Rene Schwietzke
Richard DuPertuis
Sylvain Bergeon
Herve Martin
Jay Sprenkle
Martin Conlon
Sebastien Guelt
Stephane Trolley
Jeremy Lacroix
Emmanuel Correia

Special thanks to for assisting in the growth of POVLAB
Nicolas Kelemen : DP-Tools (ASP vendor)
Alain lioret : Distribution, publicy
Dan Farmer : ideas, support on Compuserve, discuss
Chris Cason : Sysop of the povray.org
Bart Wakkee & Ralph Gortzen : Sea dos viewer
Adam Shiffman : Sysop of The Graphic Alternative
The POV-Team and D.K.Buck : for POV-Ray/DKB-Trace
TOTO and their music : good help for my spirit when I’m coding sofware

Many people ask me about ChromaGraphics. It’s just a group name like « POV-Team » or those who are making Fractint, « The Stone Soup Group ».
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