Camera
(used for...)
- creating up to 10 different cameras
- deleting single cameras
- re-positioning the cameras (translate)
- setting the display-color for the camera-objects
- hiding/displaying the cameras
- setting up the field of view (short lens, zoom etc.)
- setting up the focal-blur-parameters
- setting up special camera-parameters manually
Light
(used for...)
- creating/deleting/translating/re-sizing light sources
- setting the display-color for the light-source-objects
- hiding/displaying the lights
- setting up specific parameters like »fall-off«, »hot-spot« (etc.) for special light-sources like »spotlights«, »arealights«, »cylindrical lights« (etc.)
- setting up special light-parameters manually
Material
(used for...)
- selecting a texture from the texture-library
- acquiring the texture from an existing object
- assigning the currently selected texture to objects
- rotating/scaling/translating the textures of objects
- undoing the rotating/scaling/translating of textures (re-initialize)
- setting up the finish-parameters manually
- assigning images for mapped textures
- setting up image-maps manually
Selection
(used for...)
- selecting/deselecting objects manually
- selecting all objects (and deselecting all selected objects)
- selecting objects with the mouse
- selecting objects by their name or texture
- setting parameters for the selected objects (hollow, no shadow etc.)
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Render
(used for...)
- initiating the render-sequence in different qualities (preview, quick, optimum final)
- setting the region for partial image-rendering
- setting global parameters like »atmosphere«, »fog« and »background color«
- specifying the color depth of the output-image (64 levels of gray, 256/66k/16M colors)
- selecting the video-card for »display-during-render«
- re-viewing the last rendered image
- setting special render-parameters manually
Modify
(used for...)
- rotating/scaling (2D & 3D)/translating of objects
- copying and deleting objects
- centering objects to the coordinate-origin
- undoing the rotating/scaling/translating of objects
- setting the modify-parameters manually
- setting the display-color of objects
- smoothing shape, triangles (RAW-files)
- mirroring objects
Display
(used for...)
- hiding objects manually
- displaying/hiding all objects
- inverting the current hide-/show-status
- hiding the last hidden object again
- hiding a selection of objects
- setting the display-parameters (normal, fast, cubic)
- freezing objects (cannot be modified)
- excluding objects from re-centering
CSG
(used for...)
- creating CSG-operations (merge, union etc.)
- removing CSG-operations
- showing/hiding CSG-objects
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